Meta.Morf 2018 – A Beautiful Accident

PAUL PRUDENCE (UK) – Vitensenteret i Trondheim / March 24 – 31 / Curator: Espen Gangvik  
Tickets and times here! 


A Series of Visual Music Works for Full-dome projection @ the Trondheim Science Center.
Paul will present special reworkings of existing dome works as well as premier new works made specially for Meta.Morf 2018.

By gyrostatic action, The Machine is transparent to successive intervals of time. It does not endure or ‘continue to be’, but rather conserves its contents outside of time, sheltered from all phenomena. The Machine’s immobility in Time is directly proportional to the rate of rotation of its gyro stats in space.From How to Construct a Time Machine, Alfred Jarry

Cyclotone, Paul Prudence’s work of flickering beauty is inspired by Russian cosmonauts, Constructivist-minded artists, particle accelerators, and four-dimensional space. Cross-wiring electroacoustic sound design and conceptual video material using only black, white and grey tones, Prudence delivers a deluge of mesmerizing, floor-to-ceiling, multi-modal synchronisations.

‘I saw 4-d geometry, 4-d space-time diagrams spinning and morphing into quasars with jets, black holes and the big bang!’
– Arthur Miller, author of Colliding Worlds

In Lumophore II, the artist draws inspiration from a luminophore, a light-emitting atom or group of atoms. During the performance, the audience becomes an integral part of the space, travelling to the lumophore’s center. Lumophore, applies bi-directional synergies between colour forms and soundwaves to generate colour-sound architectures.

The Logic of Crystals
The video signal, as morphogen, self-replicates itself, to create evolving and elusive crystalline life-forms modulated by sound. The transforming symmetries, and hypnotizing hyperbolic geometries created from this machine monologue allude to the works from Perceptual and Op-Artist movements.

PAUL PRUDENCE is an audio-visual performer and live-cinema artist working with computational, algorithmic and generative environments. His work, which had been shown and performed internationally, focuses on the ways in which sound, space and form can be cross-wired to create live-cinematic visual-music experiences. Prudence is known for his complex time-based geometric narratives which are tightly synchronised to electroacoustic sound design and sound art compositions.He has given lectures and held workshops on computational film making techniques to a wide range of audiences and at numerous different venues – from MFA students to art-science conferences through to digital arts festivals. He has presented his personal work and his inter-media research at venues such as The Royal Institution and The Science Museum in London, The School of Visual Arts in New York City, as well as other academic institutions internationally.Prudence maintains the research weblog Dataisnature, where he writes about the interrelationships between natural processes, computational systems and procedural-based art practices. He has authored chapters in a number of books covering visual effects and interface design using code and programming. He is a contributor to both Neural magazine and Holo magazine – which both deal with media art, electronic music and computational creativity.He is a guest contributor to reporting on innovation and emerging currents at the intersection of art, media and technology. Paul maintains the weblog Dataisnature exploring the historical and contemporary interrelationships between natural processes, computational systems and procedural-based art practices. He also writes for Neural and HOLO magazines.Social Web: Instagram / Vimeo / Twitter / Flickr / Google+ / Soundcloud
Limited edition digital artworks at Sedition