Marco Donnarumma /
Margherita Pevere

Marco Donnarumma, Margherita Pevere

Meta.Morf 2024 – [up]Loaded Bodies / Kjøpmannsgata Ung Kunst / Performance April 19 /
Student NOK 80 / Ordinary NOK 160: Ticket

Eingeweide: from the 7 Configurations cycle (2018)

What does it mean to create a truly autonomous machine, independent from human control? And what happens when organs live outside of a body? Perhaps the human body’s only real power is to take on ever changing forms and identities.

“Eingeweide” is the staging of a ritual of coalescence. Inhabiting a desolated, surreal landscape, two human bodies become violently entangled with an artificially intelligent (AI) prosthesis, out-of-body organs, relics from computer server farms, and animal remains.

The prosthesis uses AI algorithms to learn in real time how to move, exist and perform on stage. The organs pulsate, leak, and crawl on the floor, bearing traces of the microbial cultures which created them. Sounds from the performers’ muscular activity are amplified and transformed by AI algorithms into a powerful and visceral auditive experience, submerging the spectators.

The performers’ bodies become, thus, one and multiple, at times asserting, at times misplaced. They are the means of a drastic form of bodily experimentation, where alternate identities emerge from the convergence of human, machine, and micro-organisms. In such a configuration, each element drastically affects the other. Physicality and psyche are meshed up, shaken, and probed.

A far cry from trans-humanist ideals or techno-phobic claims, “Eingeweide” creates its own vocabulary of symbolic meaning, manifesting the relationship between humans, technology, and living-others as a harsh, poetic, and humbling form of intimacy.

“Eingeweide” is part of the “7 Configurations” cycle (2014-2019), a series of works by Marco Donnarumma on the conflicts surrounding the human body in the era of artificial intelligence (AI).

“Eingeweide”, 2018, Evening-length piece for two performers, machine and biomaterials. Photo: Giovanni De Angelis.


Credits
Eingeweide
Concept: Marco Donnarumma

Artistic direction: Marco Donnarumma, Margherita Pevere
Dramaturgy, choreography: Marco Donnarumma, Margherita Pevere
Performers: Marco Donnarumma, Margherita Pevere
Music, interaction programming: Marco Donnarumma
Stage design: Marco Donnarumma, Margherita Pevere
Light design: Andrea Familari
Performer’s biofilm mask: Margherita Pevere
Physiological computing software and hardware: Marco Donnarumma
Artwork’s description texts: Marco Donnarumma

Photography: Manuel Vason
Live photography: Giovanni De Angelis, Nada Zgank | Kapelica
Video trailer: Marco Donnarumma
Production management: Kotryna Slapsinskaite

Robotic prosthesis
Concept: Marco Donnarumma
Morphology, engineering: Marco Donnarumma
Fabrication, AI programming: Marco Donnarumma
Neurorobotics scientific advice: Prof. Manfred Hild
Scientific support: Neurorobotics Research Lab, Beuth Hochschule, Berlin
Additional AI programming: Alberto de Campo
Engineering design, 3D modelling and 3D printing: Christian Schmidts
Visual design: Ana Rajcevic
Biofilm skin: Margherita Pevere

Eingeweide is an artwork and a production by Marco Donnarumma co-directed with Margherita Pevere, realized as a part of the 7 Configurations cycle ideated and produced by Marco Donnarumma. Eingeweide was commissioned by CTM Festival (DE) and realised in the context of Donnarumma’s Fellowship at the Graduiertenschule, Berlin University of the Arts. 

marcodonnarumma.com


Margherita Pevere (DE/IT) is an internationally acknowledged artist and researcher working across biological arts and performance with a distinctive visceral signature. Her inquiry hybridizes biotechnology, ecology, queer and death studies to create arresting installations and performances that trail today’s ecological complexity. Her body of work is a blooming garden crawling with genetically edited bacteria, cells, sex hormones, microbial biofilm, blood, slugs, growing plants and decomposing remains. Pevere has completed a practice-based doctorate in Artistic Research at Aalto University, Department of Arts, Design and Architecture. Her work has been shown at Volkstheater Wien (AT), Kiasma Theatre (FI), Kapelica Gallery (SI), KONTEJNER (HR), Bioart Society (FI), Ars Electronica (AT), Bandit Mages (FR), Art Laboratory Berlin (DE), Donaufestival (AT), Casa Viva (MX), Foundation L’Art Pur (SAU), Kunstquartier Bethanien (DE), among others. Currently, she is developing her new project “Lament” with the support of the NaturArchy – Resonances Project at the Joint Research Centre of the European Commission, and she is artist in residence at the ENLIGHT-TEN+ immunology consortium. Pevere has given a number of talks and lectures that were organized by venues and platforms such as ZKM (DE), Quo Artis Foundation (ES), Disruption Network Lab (DE), and Werkleitz Festival (DE). Pevere is a member of the Finnish Bioart Society and the Queer Death Studies Network, and an affiliated researcher of the Eco- and Bioart Lab. Her work received individual and group grants from the JRC Resonances Project, EMARE Program, Kone Foundation, Finnish National Agency for education, Fonds Darstellende Künste: Sonderprogramm Autonom, Koprodutionsfond Berliner Senat für Europa und Kultur, PACT Zollverein, and Berlin Hauptstadtkulturfonds. She was a finalist in the category of Art and Science of Falling Walls, an international science platform awarding scientific breakthroughs, received an Honorable Mention by Share prize, a Digital art award by Romaeuropa Festival (with Marco Donnarumma), and a visual Art Prize by Com.It.Es. Berlin. 

margheritapevere.com | m-ooo.info | frontavacuo.com 


Together with Andrea Familari, Pevere and Donnarumma co-founded the performance group Fronte Vacuo to realize performances made of bodies, symbionts, sounds, machines, and images. 


Marco Donnarumma (DE) is an artist, performer, inventor, stage director and theorist weaving together contemporary performance, new media art and interactive computer music since the early 2000s. He manipulates bodies and invents machines, crafts choreographies and composes sounds, thus combining disciplines, media and technology into an oneiric, sensual, uncompromising aesthetics. He is internationally acknowledged for solo performances, stage productions and installations that defy genres, and where the body becomes a morphing language to speak critically of ritual, power and technology.

Touring consistently for the past fifteen years across major and independent theaters, concert halls, parking lots, squats, festivals and museums worldwide, Donnarumma’s work has been shown, among others, at Volkstheater Wien (AT), Münchner Kammerspiele (DE), Haus der Kulturen der Welt (DE), NRW Forum (DE), Ming Contemporary Art Museum (CN), Laznia Center for Contemporary Art (PL), Chronus Art Center (CN), ZKM (DE), IRCAM (FR), LABoral (ES), Kontejner (HR), tanzhaus nrw (DE), Romaeuropa Festival (IT), Ars Electronica (AT), Donaufestival (AT), Nemo Biennale/HeK Basel (FR), musikprotokoll (AT), CTM Festival (DE), transmediale (DE), Panorama Festival (BR).

Donnarumma holds a Ph.D. in performing arts, computing and body theory from Goldsmiths, University of London. Currently he is an Associate Researcher at the Intelligent Instruments Lab, Reykjavik, while recently he was a Medienkunst Fellow at medienwerk.nrw and PACT Zollverein, Essen. He has held research positions at the Akademie­ für Theater ­und Digitalität, Dortmund and at the Berlin University of the Arts in partnership with the Neurorobotics Research Laboratory. His work was funded by European Commission, Goethe-Institut, Berlin Senate, Fonds Darstellende Künste, Rockefeller Foundation, British Council and New Media Scotland. His writings are published by MIT Press, Oxford University Press, Routledge, ACM and Springer, amongst others.

marcodonnarumma.com
7c.marcodonnarumma.com

Header graphics: Giovanni-De-Angelis. Portrait photo of Margherita Pevere: Margarita Kosi.

Myriam Bleau
Nien Tzu Weng

Myriam Bleau, Nien Tzu Weng

Meta.Morf 2024 – [up]Loaded Bodies / Kjøpmannsgata Ung Kunst / Performance April 20 /


Concert night! One ticket includes the whole night with three performances.
Student NOK 100 / Ordinary NOK 200: Ticket

21:00 – 21:40
Second Self
Myriam Bleau, Nien Tzu Weng
22:00 – 22:30
Turing Gaia: Composing the ((Non)Human) Martinus Suijkerbuijk, Øystein Fjeldbo
22:30 – 02:00
Astral Boombox DJ set! Apex Anima


Second Self (avant-premiere), 2024

“Second Self” is an audiovisual work and the first collaboration between choreographer and performer Nien Tzu Weng and composer and digital artist Myriam Bleau. Through movement, sound, and video, the performance explores the object of the screen as a tactile interface, prosthesis, mask, and mirror.

Custom-made small LED screens of irregular shapes are worn on the bodies of the performers (Weng and Bleau). Gestures on the surface of these interactive devices inform the sonic and video elements. Amplifying the sense of touch, they reveal the porous and elusive surface delimiting our idea of a separate, autonomous self.

The project’s title, “Second Self,” refers to Sherry Turkle’s book, published in 1984. The theorist suggests that intelligent machines that exhibit human characteristics act as a mirror or ‘second self’ through which we define the image we have of ourselves. The object of the screen, omnipresent in our societies, mediates this relationship to our ‘second self,’ acting both as a portal towards a hyper-connected network and also as a mirror, reflecting back an altered image.

Through different scenes, the artists explore the symbol of the mirror, social dynamics, and the myth of Narcissus and Echo. While specular and auditory reflections (echoes) multiply as in a mirror palace, a strange ritual unfolds, the performers becoming, in turn, reflections of the other, infra-human creatures, twins, shadows, or machines.

At the center of my ironic faith, my blasphemy, is the image of the cyborg. 
– Donna Haraway, 1985


Myriam Bleau (CA) is a composer, digital artist, and performer based in Montréal. Using music and sound as a point of departure, she creates audiovisual performances, video works, installations, and interactive interfaces that articulate sound, light, and movement. Her work is mainly channeled through performance, embracing ephemeral and elusive contexts. From code and machine learning to physical computing and devices, she considers technology as another agency that co-creates the output. Her hybrid practice explores porous spaces between the physical and the virtual world, between the natural and the synthetic. Her work has been recognized and presented internationally in festivals and events such as Prix Ars Electronica (AT), Sónar (ES, HK), Transmediale (DE), Sonic Arts Award (IT), Elektra (CA), Mutek (MX, CA, JP, AR), ISEA (CA, KR), ACT (KR), L.E.V et LABoral (ES), Scopitone (FR), Café Oto (UK).

myriambleau.com


Nien Tzu Weng (TW/CA) is a Taiwanese-Canadian interdisciplinary dance artist and lighting designer based in Montreal. She aims to build bridges between disciplines, pursuing an experimental approach to contemporary performance and a laboratory-based approach to lighting design. As both a choreographer and lighting designer, Weng is curious about the relationship between movement and new media practices and plays with the balance between reality and fantasy. She uses light and multimedia in order to play with perspective, perceiving performance as a process of transmitting dialogues between inner and outer space, where presence and image build multiple, overlapping conceptions of time.

Her projects have been shared in Node Digital Festival (Frankfurt, DE), Biennale Némo (Paris, FR), Ars Electronica (Linz, AUT), Les Percéides (Percé, QC), SummerWorks (Toronto, ON), 1-act SHIFT Theatre (Vancouver, BC) as well as OFFTA Festival, Elektra, Akousma, Tangente Danse, La chapelle, and MAI Theatre in Montreal. She co-created the collective: Double Fantasy and is currently a member of LePARC (Milieux), one of the supported emerging artists with CCOV, as well as a resident artist at Topological Media Lab, where she develops her research on presence and interactivity.

nientzuweng.com


Header graphics: “Second Self”, video-still, Tanja Busking.
Portrait photo Myriam Bleau: Agustina Isidori. Portrait photo NienTzu Weng: Vjosana Shkurti

 

Martinus Suijkerbuijk
Øystein Fjeldbo

Martinus Suijkerbuijk, Øystein Fjeldbo

Meta.Morf 2024 – [up]Loaded Bodies / Kjøpmannsgata Ung Kunst / Performance April 20 /


Concert night! One ticket includes the whole night with three performances.
Student NOK 100 / Ordinary NOK 200: Ticket

21:00 – 21:40
Second Self Myriam Bleau, Nien-Tzu Weng
22:00 – 22:30
Turing Gaia: Composing the ((Non)Human) Martinus Suijkerbuijk, Øystein Fjeldbo
23:00 – 02:00
Astral Boombox DJ set! Apex Anima


(Prelude) Turing Gaia: Composing the ((Non)Human) (2024)

 

“(Prelude) Turing Gaia: Composing the ((Non)Human)” is the second chapter of the artistic research project “Turing Gaia.” In Composing the ((Non)Human), Fjeldbo and Suijkerbuijk have experimentally embedded the Thermodome algorithmic ecosystem within a performance framework, creating an experimental exploration of Thermodome’s algogenesis—the primordial algorithmic soup that entangles the agent’s behavior with the Thermodome ecosystem. 

The performance is an orchestration and composition of ((Non)Human) agency where the demarcations between the human and non-human entities are delicately and thoughtfully explored. At the center of this exploration is NPC-Markov: a functional agent implemented as a digital entity with a unique sensory suite, and guided by an advanced cognitive architecture. Within a meticulously crafted virtual environment, NPC-Markov’s interactions are on one side, governed by procedural algorithms, memory processing, and environmental stimuli. On the other, its interactions are guided and modulated by the parametric control of external factors, allowing for a nuanced invocation and modulation of NPC-Marko’s behavior.

NPC-Markov is equipped with simulated sensors that intricately collect data from its environment. These sensors, particularly attuned to environmental (digital) heat, play a crucial role in the live composition process. Heat, gathered from the surroundings, is experimentally used to guide the unfolding narrative and soundscape. This unique utilization of thermal data in the artistic creation allows NPC-Markov to respond dynamically to the environment’s subtle thermal variations. This approach not only enhances the interactivity of the performance but also embeds a level of environmental responsiveness into the very core of the composition, melding the digital and the physical in a harmonious symphony.

The performance integrates elements of live gaming, setting the stage for NPC-Markov’s autonomous journey through an intricate digital landscape, unfurling in real-time. This innovative strategy crafts a living, breathing narrative and a harmonious composition, both of which dynamically evolve based on the decisions made within the game. Such interactivity introduces a captivating layer of complexity, as each in-game choice subtly steers the unfolding story and shapes the evolving soundscape. This vibrant synergy of elements is a testament to the power of algorithmic composition, where sound transcends its traditional role as a mere accompaniment and becomes a vital, interactive player in the narrative. The performance thus emerges not just as a visual spectacle but as an immersive auditory experience, where the audience is enveloped in a world where sound and story intertwine and coalesce into a singular, organic entity.

Fjeldbo and Suijkerbuijk dedicate to a role as dynamic live orchestrators within this environment, both visually and sonically. They skillfully sculpt the Thermodome, transforming it into an interactive stage where the line between a live play and digital interaction blurs. In this unique setting, the NPC responds in real-time to the human performance, creating a symbiotic exchange between the virtual and the real. Simultaneously, the human performers resonate with and adapt to the NPC’’s ‘experience’. The piece fluidly transitions between spontaneously generated content and prearranged compositions, perpetually oscillating between a quasi-theatrical format and an immersive live concert experience. This continuous interplay creates a multifaceted performance space that redefines traditional stage dynamics.

“(Prelude) Turing Gaia: Composing the ((Non)Human)” represents a thoughtful exploration into the synergistic potential of AI and interactive gaming within the realm of performance art. This work offers a rich narrative journey, masterfully blurring the boundaries between observation and participation, weaving together elements of reality and virtuality.


Supported by:  BEK – Bergen Senter for Elektronisk Kunst, Komponistenes vederlagsfond, Trondheim kommune, Norsk Kulturråd and Fond for lyd og bilde.


Martinus Suijkerbuijk’s (NL/NO) diverse background forms the blueprint of his artistic practice. He holds a degree in Automation Engineering and Industrial Design. In 2017 he graduated from the International MFA program at the Trondheim Academy of Fine Arts, where he’s also currently a PhD candidate. His work is best understood as an experimental practice that connects, translates, and operates across the borders of different media, artistic genres, and disciplines. Within his practice, he explores the fringes of art, technology, and philosophy through the potential of alliances and collaborations. His technical background has enabled him to work across industries. He has been invited to present his research and work at art institutions (ZKM, Sónar+D Barcelona, MetaMorf 2020) as well as technology conferences (CHI 2018, Philips Trend Event). Presently his artistic research centers around the possibilities of Artificial Aesthetic Agents through AI technologies and gaming engines.

martinussuijkerbuijk.net


Øystein Fjeldbo (NO) is a Trondheim-based sound artist. He holds a master’s degree in music technology from NTNU (2017). His work primarily aims to shape android auditory expressions. On one hand, he transforms synthetic starting points into something more organic, while on the other hand, he utilizes “organic” sound materials, such as field recordings and acoustic instruments, abstracting them into something more synthetic-sounding.

With the group Future Daughter, he has released music on labels like Orange Milk Records, #FEELINGS, and Kropp Uten Grenser. His projects and collaborations, both in music and installation, have been presented at institutions such as Landmark and BIT Teatergarasjen Bergen, Høstscena Ålesund, Trøndelag Centre for Contemporary Art, Sónar+D Barcelona, and ArtScience Museum Singapore.

fjeldbo.works


Header graphics: Video-still from (Prelude) Turing Gaia: Composing the ((Non)Human). Courtesy of the artists.

 

Apex Anima

Apex Anima

Meta.Morf 2024 – [up]Loaded Bodies / Kjøpmannsgata Ung Kunst / Performance April 20 /


Concert night! One ticket includes the whole night with three performances.
Student NOK 100 / Ordinary NOK 200: Ticket

21:00 – 21:40
Second Self Myriam Bleau, Nien-Tzu Weng
22:00 – 22:30
Turing Gaia: Composing the ((Non)Human) Martinus Suijkerbuijk, Øystein Fjeldbo
23:00 – 02:00
Astral Boombox Apex Anima


Astral boombox DJ set!

Are you one of those who love art but hate art openings? Wish you could just teleport your body away from the small talk and appear in full disco attire on a burning dancefloor?

DJ Apex Anima invites you to a techno-utopian dance night, with musical gems collected on far-reaching transdimensional road trips. A night where limbs are king, and nothing can go wrong. Enough of art talk and clever conversations. Let’s move from the mental to the physical, from the platonic to the erotic, and from the static to the acrobatic!


Apex Anima (IS/ NO) is the project of visual artist and musician Unnur Andrea Einarsdóttir. Unnur Andrea started out as a singer and now focuses on writing and producing her own music, where experimental pop meets with various genres of electronica. She recently released her debut album Elf F O which has received critical acclaim in her home country Iceland, winning the Kraumur Music Awards in 2023, amongst other things. As a visual artist, she works within a variety of media, often focusing on technology-related topics. Her work was part of the FAEN exhibition in the 2020 edition of Meta.Morf, and this year, she will be presenting the work Technoflesh, developed in collaboration with German artist Panja Göbel. Technoflesh opens in Babel visningsrom for kunst on the 2nd of may. 

unnurandrea.net/apexanima

Pixels.Frames.Beats.Drones

Pixels.Frames.Beats.Drones

Meta.Morf 2024 – [up]Loaded Bodies / Rosendal Teater / Performance May 3 – 4 /
Performance and installation, May 3 & 4 @ 19:00: Ticket
Open exhibition May 4 @ 12:00 – 16:00,  Lecture May 4 @ 15:00

Persistent Disequilibrium (2024)

Pixels.Frames.Beats.Drones project consists of Øyvind Brandtsegg, Tjis Ham, Trond Lossius, and Jeremy Welsh.

The group works with ideas related to resonance, vibration, recycling, field recording, perception, and exploration of available materials. “Persistent Disequilibrium” has a form between performance and exhibition, where scenographical elements are created and take shape during the performance, and the space thus created remains available for audience exploration as an exhibition after the performance. The division between performers and audience is blurred, as the audience is free to move throughout the space during the performance.

A recurring theme revolves around the material exploration of feedback systems. Such systems are chaotic and have a rich potential for organic processes where the performers can influence key elements but not control the specifics of how the material unfolds. These processes have close analogies in nature, “tipping points” in environmental catastrophes, weather systems, and psychological, political, and social processes. We find these kind of systems everywhere. They materialize through rich interaction processes combined with cymatics techniques where sound vibrations can affect matter. Various powders and granular substances are used: salt, flour, spices, pigment powders, coal, grain, small rocks, and leaves. This constitutes a visual stop-motion expression unfolding live in the physical performance space. One can associate geological shapes and dramatic mountain- and volcano formations, where objects moved by sound take on the role of animated characters with empathic traits. 

The physical installations and performance objects are enlarged and reflected through video projections that frame the performance space. By means of ambisonic techniques and field recordings, an outer, immaterial space is created that contrasts and envelopes the concrete objects.


The project is supported by Norsk kulturråd, Billedkunstnerens Vederlagsfond, Sparebank1 SMN, Trondheim Kommune, Surnadal Billag, Møre og Romsdal Kunstsenter, Rosendal Teater, Norwegian University of Science, and Technology.

Thanks to Apichaya Wanthiang, Anita Akbarzadeh Solbu, and Robin Støckert.


Øyvind Brandtsegg (NO) is a composer and performer working in the fields of computer improvisation and sound installations. He has a deep interest in developing new instruments and audio processing methods for artistic purposes, and he has contributed novel extensions to both granular synthesis, feedback systems, and live convolution techniques. All of his music software is available as open source. Brandtsegg has participated in more than 25 music albums in a variety of genres. Since 2010, he has been a professor of music technology at NTNU, Trondheim, Norway.

folk.ntnu.no/oyvinbra/portfolio 


Jeremy Welsh (UK/NO) is a visual artist working with video, installation, and photography in various combinations, often in collaboration with other artists and musicians. Since his studies at art schools in England in the 1970’s he has had a strong engagement with multimedia art and experimental music. In recent years, he has worked with exhibitions, performances, concerts, and public art projects and has curated a number of exhibitions. One of his most significant projects is “The Atmospherics,” a collaboration with Trond Lossius that has been in progress since 2014 and has been shown at a number of museums, galleries, and festivals in Norway, England, and Italy. The project is concerned with an investigation of place through sound and image and has usually been presented as an installation with surround sound and several projections. “The Atmospherics” grew out of “Re:place,” an interdisciplinary artistic research project at Bergen Academy of Art between 2012 and 2013. Welsh was a professor at the art academies in Bergen and Trondheim between 1990 – 2020. He is currently a board member at Atelier Nord, Oslo, and board leader at The Sound Gallery, Bergen.

jewelsh.blogspot.com


Tijs Ham (aka Tapage) (NL) is a Dutch sound artist and researcher living and working in Bergen, Norway. His artistic practice is situated in the field of live electronic music. He earned his Ph.D. in 2024 in artistic research at the University of Bergen, resulting in the project “Tipping Points.”

Ham explores chaotic and emergent processes in his works by designing and building new instruments and developing performances with them. These performances are informed by chaos’s volatile yet mesmerizing qualities, instilling a sense of wonder in the attentive listener. His sound is always evolving, moving from more rhythm-oriented music in the past to music that focuses on noise, timbres, drones, texture, and spectro-morphology. Under the moniker Tapage, he has been releasing his music for nearly two decades. In the past, he has worked extensively with the record label Tympanik Audio (US), through which he released several full-length albums.

tijsham.com


Trond Lossius (NO) investigates relations between sound, place, and space in field recordings, audio-visual installations, and collaborative cross-disciplinary projects. Using surround (Ambisonic) microphones, he records places rather than sounds, primarily engaging with suburban sound environments. “The Atmospherics” (River Deep, Mountain High) is an ongoing collaborative project since 2014 with Jeremy Welsh. The project researches notions of “place” explored through field recording in sound and video that capture unique qualities from rural and urban areas. The material is processed and edited to realize large-scale audio-visual installations. He has previously worked with the contemporary performance group Verdensteatret, winner of the New York Dance and Performance Awards, a.k.a. The Bessies. He develops open-source software for spatial audio and real-time media for his projects, and he has published research in international conferences and journals on sound and music computing. Trond Lossius holds an MA in geophysics, studied music composition at The Grieg Academy, and has a Ph.D. in artistic research from the Academy of Fine Art, Bergen National Academy of the Arts. He has formerly been Head of Research at the Oslo National Academy of the Arts and is currently a professor and Head of Ph.D. at The Norwegian Film School, Inland University of Applied Sciences, and Professor II at The Grieg Academy, The University of Bergen.


Header graphics: Tijs Ham
Øyvind Brandtsegg portrait photo: Berre
Jeremy Welsh portrait photo: Arne Skaug Olsen
Tijs Ham portrait photo: Laimonas Puisys.
Trond Lossius portrait photo: Courtesy of the artist.

 

SiTron

SiTron

Meta.Morf 2024 – [up]Loaded Bodies / Dokkhuset / Concert April 26 /
Concert April 26 @ 20:00: Ticket (TBA)

Human vs Machine (2017/1972)

SiTron Performs the Music of Alexander Schubert and Gavin Bryars

The German composer Alexander Schubert actively works in the field of real-time sound generation, and many of his works are concerned about how machines and technology affect the performer and the artistic performance.

Schubert´s  “SCANNERS” from 2017 copes with the physical qualities of instrumentalists in electro-acoustic music. It is a choreographed composition that makes movement as important as sound. The string ensemble turns into a performing machine. The main focus is on the movement of scanning – as well as the interaction of bow and instrument when producing sound as also in purely artificial gestures. There is no difference between musically necessary or choreographically determined movement. The piece can be seen as a comment on the relationship of man to digital content: the direct consequences of action can’t be explained by simple cause and effect principles anymore, the musicians become puppets or at least a part of a complex machine. At the same time, the piece offers a special focus on the highly specialized genre of the string orchestra: the mechanizing emphasizes the accuracy of the interpreter and the elegance of the traditional movement, here being staged independently from the production of sound. 

As a contrast to Schubert’s “Scanners” and the cold relation between machine and human, the composition “The Sinking of Titanic” (1972) by Gavin Bryars, possesses a strong spiritual background. All the materials used in this piece are derived from research and speculations about the sinking of the “unsinkable” luxury liner. The final hymn played during those last 5 minutes of the ship’s life was identified in an account by Harold Bride, the junior wireless operator

“…from aft came the tunes of the band…..The ship was gradually turning on her nose – just like a duck that goes down for a dive…  The band was still playing. I guess all of the band went down. They were playing “Autumn” then. …. The way the band kept playing was a noble thing…  the last I saw of the band, when I was floating out in the sea with my lifebelt on, it was still on deck playing “Autumn”. How they ever did it I cannot imagine.”

This Episcopal hymn, then, becomes the principle element of the music and is subject to a variety of treatments and it forms a base over which other material is superimposed. 


Alexander Schubert (DE) was born in 1979 in Bremen and studied bioinformatics in Leipzig and Multimedia Composition with Georg Hajdu and Manfred Stahnke in Hamburg. During his studies, he worked as a musician and composer in various environments. In addition, Schubert worked at the ZKM (Centre for Art and Media) in Karlsruhe for one year.

He’s a professor at the Musikhochschule Hamburg and the artistic head of the electronic studio at the conservatory in Lübeck and was a guest professor at Folkwang University in 2016. Mainly he works as a freelance composer.

alexanderschubert.net


SiTron (NO) is a chamber ensemble specializing in contemporary music. The musicians are drawn from Trondheim’s professional music community, and the ensemble serves as a creative meeting place for musicians from the Trondheim Symphony Orchestra, the Norwegian Air Force Band, NTNU, and the extensive freelance community.

SiTron performs contemporary music, with a primary focus on score-based compositions but also includes music that incorporates improvisation. This combination places significant demands on the technical and artistic skills of the musicians, in addition to their ability to improvise and exercise general autonomy. The ensemble collaborates across various artistic expressions and engages with a broad range of forums for music and contemporary art in Trondheim and the Mid-Norway region.

trondheimsinfonietta.no


Header graphics courtesy of SiTron. 

 

Siri Jøntvedt

Siri Jøntvedt

Meta.Morf 2024 – [up]Loaded Bodies / Multiplié dansefestival, Rosendal Teater / Dance performance April 18 @ 18:00. Ticket.

Fifty Ways to Leave a Shape (2023)

Fifty Ways to Leave a Shape is a personal solo that can be described as the internal process of having to say goodbye to a body part, a tribute to Siri Jøntvedt´s worn-out hips, and a welcoming of two brand-new joints. It is a reset in order to identify new opportunities. After more than thirty years as a dance artist, she has to teach herself to let go and not hold on. “Fifty Ways to Leave a Shape” is an exploration of the realization that everything changes, and of the search for new physical meaning – a sensory journey through the transformation and confrontation involved in leaving something behind, and finding the way into something new. Through various expressions of song, film, text, and dance, the audience can join this poetic and personal journey. The performance shows traces of what she has been through, what is to come, and a deep love of movement.

Credits
Concept, choreography, text, performer: Siri Jøntvedt
Composer, sound designer: Gyrid Nordal Kaldestad
Lighting design: Evelina Dembacke
Dramaturge, filmmaker: Darko Dragicevic
External eye, voice (Run That Body Down): Øyvind B. Lyse
Assistant: Amy Pender
Photos: Tale Hendnes (Dansens Hus) and Darko Dragičević: other pictures
Video, trailer: Vibeke Heide
Additional music: Run That Body Down (Paul Simon), Hips Don’t Lie (Shakira), and Pavane pour une infante défunte (Maurice Ravel) performed by Kari Jøntvedt.
Co-production: Dans i Trøndelag, Dansekunst i Grenland, and DansiT.

Supported by: Norwegian Arts Council, Fond For Lyd og Bilde, Ffuk, and Dansens Hus Oslo


Siri Jøntvedt (NO) is an experienced and fearless dancer with a distinctive style. Her dance is original, serious, and humorous. Since 1990, she has been active in the Norwegian and international dance field, operating between performing, choreographing, and teaching, as well as supporting other artists in their work.

Siri’s artistic practice revolves around the experimental, the personal, the human, and the honest, as an approach to creating art and to life itself.

She received her dance training at the Oslo National Academy of the Arts (KHiO), the Ballet Academy in Gothenburg, the Norwegian National Ballet School, and Merce Cunningham Studio, and through extensive studies of improvisation and various release-based and somatic dance techniques in New York and Europe.

Her body of work spans from personal to collaborative creative work, performing in works by others, as well as teaching and mentoring. Jøntvedt has performed in all sorts of venues, from large stages to small clubs, working within a wide scope of formats, from happenings to full-scale dance theatre productions.

Siri’s physical practices are based on a love for the art of improvisation, choreographic scores as well as working with voice and text. Exploration and listening are central methods, and through resonance and responding, her work connects with what goes on in society at large.

These practices support self-experience as a basis for developing material and create a space where the intuitive and formal can meet and where seriousness and humor can merge.

Siri is a dedicated teacher of release technique, improvisation, and composition, and gives classes and workshops frequently for professional dancers and dance students in Norway and abroad.

sirijontvedt.com 

Header graphics and portrait photo: Tale Hendnes

 

CT[Lab]

CT[Lab]

Meta.Morf 2024 – [up]Loaded Bodies / Trondheim Kunstmuseum / Performance May 11 @ 12:00 – 16:00. Ticket.

CT[Lab] #4:
Entwining the Unloaded Reality of Harmonic Bodies (2024)

Ulf A.S. Holbrook, Arne Borgan, Arnfinn Killingtveit, Martin Palmer

The [CT]Lab project, initiated in 2011, is a collaboration between the electro-acoustic improvisational duos Cloudbuilder (Oslo) and TARFIELD (Trondheim), featuring Arne Borgan, Ulf A. S. Holbrook, Martin Palmer, and Arnfinn Killingtveit. Known for their experimental, free-form, long-duration concerts, the group adopts the persona of ‘doctors’ conducting a sonic experiment, tailoring their performances to the unique sonic qualities of each space.

For their performance at Meta.Morf 2024, [CT]Lab presents the site-specific work “Entwining the Unloaded Reality of Harmonic Bodies” at Trondheim Art Museum. In this performance, they will intricately weave their soundscapes with the themes, narratives, and aesthetic elements of the museum’s art collection. Crafted to do more than simply coexist with the art, their performance aims to actively engage with and offer reflections on the displayed works. This creates a dynamic interaction between auditory and visual experiences, underscoring the contrasts and interconnections among virtual ecstasy, digital embodiment, and the tangible aspects of artistic expression.

The essence of their approach lies in free-form improvisation, with each member contributing to a collective, multi-layered exploratory space. This environment emphasizes not individual sounds or performers but a rich tapestry of diverse expressions and sonic pathways, mirroring the variety and depth found in the museum’s artworks and subtly alluding to the themes of digital tangibility and the materiality of our technological extensions.

Every session, including this performance at Meta.Morf 2024 is thoroughly documented through audio, video, and photographs, aiming to produce a comprehensive documentary boxset. After a decade-long hiatus, the group is returning to the sonic experimentation scene, bringing their distinctive approach to new spaces and audiences. Designed to envelop the museum’s first floor, this performance promises to create an immersive auditory environment that will persist throughout the museum’s opening hours, interweaving the narrative of our digital and physical coexistence, in a world where the lines between virtual aspirations and corporeal realities are increasingly blurred.


Ulf A. S. Holbrook (NO) is an interdisciplinary artist and researcher working with sound in a variety of media, including composition, improvisation, installation, programming, text, and research; with a specific interest in the representation of place and space through spatial audio, recording technologies, geo-spatial methods and software. He studied sculpture at the Glasgow School of Art and music technology at the University of Limerick and holds a Ph.D. in music technology from the University of Oslo. He currently works as an acoustic consultant.

 


Arne Borgan (NO) is an artist and musician working in the field between art, sound, and experimental music. He creates exhibitions, performs concerts, and has released a solo record on Case Records and Tipi Token Records. He works with analog modular synthesizers, electro-acoustic soundscapes, and field recordings. Previously, he has released music with and performed in the constellations ARM and Cloudbilder.

 

 

 


Arnfinn Killingtveit (NO) is a person, born, raised, and still living in Trondheim together with his cat. Formed by a mix of impulses both from academia and various underground music scenes, his various expressions are all over the place, and can differ hugely from project to project.  Often, but not always, his sonic palette includes various forms of experimental styles, like electro-acoustic pling plong and noise, but he is not a stranger to more beat-driven electronic stuff either. Humor definitely got a central place in his creative world too, as can be witnessed especially in his live performances, whether it be playful interactions with the audience, or shamelessly combining highbrow contemporary styles with folksy dansband hits. 

He sometimes composes gigs for various things, like dance and theater, and semi-regularly plays live with different bands and projects (Arnfinn’s, TARFIELD, Swamps Up Nostrils, Nordheimgruppen, and others). From time to time, he does the occasional art thing, like pickling electronics, pretending to be a moose, or making artificial stupidity installations. Sometimes he involves himself in events or festivals here and there in various ways, as a planner, advisor, “playlist jockey,” performer, helping hand, or whatever.


Martin Palmer (NO) is a Trondheim-based artist whose work explores themes of time, memory, and place. He integrates reality and fiction in his art using archival techniques and soundscapes.

As a sound artist, Palmer is active in projects such as TARFIELD and Seidmen, showcasing his commitment to the auditory aspects of art. His practice often involves collaboration, allowing his work to adapt to various contexts and settings. Palmer has a strong affinity for installations and multimedia projects, blending different artistic elements to create immersive experiences. 

Additionally, Palmer is a member of artist networks like Origami Republika and North Cultitude 6263, reflecting his engagement with the wider art community and collaborative art endeavors.

 

Frank Ekeberg

Frank Ekeberg

Meta.Morf 2024 – [up]Loaded Bodies / Vitensenteret i Trondheim / Concert August 11 @ 20:00. Ticket (TBA)

humana|machina (2024)
World premiere!

humana|machina is an immersive electroacoustic music composition that invites you into a sonic realm where the boundaries of human and machine dissolve. It takes as its starting point the desire to extend human senses and capabilities by means of technology. The piece is composed of sounds that are both organic and mechanical, sounds of machines and technology juxtaposed with the sounds of nature and the human voice. The title itself, a fusion of the Latin terms for ‘human’ and ‘machine,’ becomes a symbolic canvas upon which the narrative of our modern existence unfolds. The composition serves as an exploration of the intricate interplay between the organic and the synthetic, a journey into the evolving relationship that defines our era. “humana|machina” is an abstraction, a reflection, and an invitation. It is a sonic bridge connecting the ancient with the futuristic, the human with the machinic. A loose narrative serves as a guide through the auditory landscapes that echo the complexities of our interconnected world, where boundaries blur, and the essence of human and machine is laid bare.

 Text contributions by Chat GPT, Bard, and Bing AI; voices by Coqui XTTS.

humana|machina was commissioned by Meta.Morf 2024 with generous support from the Norwegian Cultural Fund. 


Frank Ekeberg (NO) is a transdisciplinary artist, music composer and researcher working in the intersection of the natural and the constructed. His work explores issues of ecology, time, spatiality, and radical change, with a particular focus on nature spaces, technopolitics, and the interplay between human and non-human worlds. Primarily working with sound using obsolete as well as emerging technologies, Ekeberg’s artistic output includes generative installation art, immersive electroacoustic music, photography, and interactive audio-visual creations. Site-specificity and integration of spatial elements in the compositional structure are at the core of most of his projects. Ekeberg’s works have been widely presented in venues around the world, including Chicharra Festival (Spain), Acousma (France), International Symposium on Electronic Art (Australia, Dubai, Canada, Spain), Saemien Sijte (Norway), New York City Electroacoustic Music Festival (USA), Fotografie Forum Frankfurt (Germany), International Computer Music Conference (Cuba, Sweden, Singapore, USA) Carlow Art Collection (Ireland), Kiasma Museum of Contemporary Art (Finland), CMMAS (Mexico), Seoul International Computer Music Festival (Korea), Inner Space (Croatia), Fronteras del Silencio (Argentina), Felleshus (Berlin), ASU Art Museum (USA), and many more. He was awarded the Smithsonian Artist-Research Fellowship in 2017, and is currently the recipient of the Norwegian Government Grant for Artists.

 Frank Ekeberg holds a master’s degree in electronic music from Mills College in Oakland, California, where he studied composition with Pauline Oliveros and Alvin Curran, and a Ph.D. in electroacoustic music from City University London, UK, supervised by Denis Smalley. Ekeberg spends most of his time living and working in Trondheim, Norway.

 frankekeberg.no

Header graphics by DALL-E / Portrait photo: Luz María Sánchez.